Ares Langrisser Mobile rating
PvE: D tier · Apex: C tier
- Role
- Faction buffer / support
- Release date
- Jun 4, 2020
- Form
- Current base-form kit from the upstream roster data.
- Rating source
- CN wiki/LittleBaike via Langrisser Fandom
- Fandom page
- Ares
Why this tier
Ares is placed in D / T4 for PvE by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Fearless will: Increases all stats (except HP) by (2,3,4,5)% for every 1 enemy within 3 rings (to a maximum of (8,12,16,20%).) While moving ignores obstacles in form of enemy units Before dealing damage and after performing an action, you gain 1 [Battle Formation] effect each time you pass through 1 enemy this turn: Critical hit chance increase by (5,6,7,8)%. Can be stacked up to 5 times If a critical hit is made this turn, after performing the action, removes all previously received effects of “Battle Formation”.
Ares is placed in C / T3 for Apex by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Fearless will: Increases all stats (except HP) by (2,3,4,5)% for every 1 enemy within 3 rings (to a maximum of (8,12,16,20%).) While moving ignores obstacles in form of enemy units Before dealing damage and after performing an action, you gain 1 [Battle Formation] effect each time you pass through 1 enemy this turn: Critical hit chance increase by (5,6,7,8)%. Can be stacked up to 5 times If a critical hit is made this turn, after performing the action, removes all previously received effects of “Battle Formation”.
Fearless will
Increases all stats (except HP) by (2,3,4,5)% for every 1 enemy within 3 rings (to a maximum of (8,12,16,20%).) While moving ignores obstacles in form of enemy units Before dealing damage and after performing an action, you gain 1 [Battle Formation] effect each time you pass through 1 enemy this turn: Critical hit chance increase by (5,6,7,8)%. Can be stacked up to 5 times If a critical hit is made this turn, after performing the action, removes all previously received effects of “Battle Formation”.