Dragonslayer Langrisser Mobile rating
PvE: S tier ยท Apex: S tier
- Role
- Tank / counter DPS
- Release date
- Mar 13, 2025
- Form
- Current base-form kit from the upstream roster data.
- Rating source
- CN wiki/LittleBaike via Langrisser Fandom
- Fandom page
- Dragonslayer
Why this tier
Dragonslayer is placed in S / T0 for PvE by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Source note: Top PvE tank/DPS hybrid: class-disadvantage reversal, repeated survival through Fury, enemy-turn attacks, and long-duration buff uptime make him unusually self-contained. Key kit detail: Endless Fury: In battle change a class disadvantage to a class advantage. Damage taken is reduced by (15, 20, 25, 30)%. When any unit dies within 3 tiles, gains [Fury]: Cannot die from fatal damage, instead restores HP to the level before that damage and reduces the duration of the [Fury] buff by 1 turn, while the hero's maximum HP is reduced by (30, 25, 20, 15)%; when the enemy ends the action within 3 tiles, they are automatically attacked by this hero and cannot be guarded. Lasts 2 turns and can't be dispel. If the unit's HP...
Dragonslayer is placed in S / T0 for Apex by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Endless Fury: In battle change a class disadvantage to a class advantage. Damage taken is reduced by (15, 20, 25, 30)%. When any unit dies within 3 tiles, gains [Fury]: Cannot die from fatal damage, instead restores HP to the level before that damage and reduces the duration of the [Fury] buff by 1 turn, while the hero's maximum HP is reduced by (30, 25, 20, 15)%; when the enemy ends the action within 3 tiles, they are automatically attacked by this hero and cannot be guarded. Lasts 2 turns and can't be dispel. If the unit's HP...
Endless Fury
In battle change a class disadvantage to a class advantage. Damage taken is reduced by (15, 20, 25, 30)%. When any unit dies within 3 tiles, gains [Fury]: Cannot die from fatal damage, instead restores HP to the level before that damage and reduces the duration of the [Fury] buff by 1 turn, while the hero's maximum HP is reduced by (30, 25, 20, 15)%; when the enemy ends the action within 3 tiles, they are automatically attacked by this hero and cannot be guarded. Lasts 2 turns and can't be dispel. If the unit's HP...