Hoffman Langrisser Mobile rating

PvE: D tier ยท Apex: C tier

Role
Utility support
Release date
Feb 1, 2024
Form
Current base-form kit from the upstream roster data.
Rating source
CN wiki/LittleBaike via Langrisser Fandom
Fandom page
Hofmann

Why this tier

Hoffman is placed in D / T4 for PvE by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Planned countershield: ATK and DEF increases by (15%, 20%, 25%, 30%). At the end of the action, can summon [Kingdom Shield] within a radius of 4 blocks (which inherits the hero type and the corresponding attributes (60%, 70%, 80%, 90%)); if there is already a [Kingdom Shield] summoned on the field, it can teleport it within 2 blocks around itself. ([Trigger Cooldown] requires an interval of (4, 3, 2, 2) rounds before it can be activated again). Kingdom Shield: Talent: unable to move, attack or move, cannot be healed, immune to all...

Hoffman is placed in C / T3 for Apex by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Planned countershield: ATK and DEF increases by (15%, 20%, 25%, 30%). At the end of the action, can summon [Kingdom Shield] within a radius of 4 blocks (which inherits the hero type and the corresponding attributes (60%, 70%, 80%, 90%)); if there is already a [Kingdom Shield] summoned on the field, it can teleport it within 2 blocks around itself. ([Trigger Cooldown] requires an interval of (4, 3, 2, 2) rounds before it can be activated again). Kingdom Shield: Talent: unable to move, attack or move, cannot be healed, immune to all...

Planned countershield

ATK and DEF increases by (15%, 20%, 25%, 30%). At the end of the action, can summon [Kingdom Shield] within a radius of 4 blocks (which inherits the hero type and the corresponding attributes (60%, 70%, 80%, 90%)); if there is already a [Kingdom Shield] summoned on the field, it can teleport it within 2 blocks around itself. ([Trigger Cooldown] requires an interval of (4, 3, 2, 2) rounds before it can be activated again). Kingdom Shield: Talent: unable to move, attack or move, cannot be healed, immune to all...