Isolde Langrisser Mobile rating
PvE: S tier · Apex: A tier
- Role
- Faction buffer / support
- Release date
- Feb 29, 2024
- Form
- Current base-form kit from the upstream roster data.
- Rating source
- CN wiki/LittleBaike via Langrisser Fandom
- Fandom page
- Isolde
Why this tier
Isolde is placed in S / T0 for PvE by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Source note: Auto-buffs Mythical Realm and becomes a late-game engine with self-act-again, healing, AoE, guard ignore, and faster ramp with exclusive equipment. Key kit detail: Will of the True Dragon: ATK and DEF increase by (10,15,20,25)%, characteristics double in battle with the Dragon enemy class type. After an action, he can choose one of the “Will”. A new Will can only be chosen after 2 turns. Solitary Journey: Attacks are ignored Guard effect. Resistance: Skill damage increased by 25%. Sustenance: Skill CD reduced by 1 turn. After receiving all three "Wills", the damage dealt increases by (10,15,20,25)% and after the attack you can act again. (The above effects cannot be immune and cannot be dispelled,...
Isolde is placed in A / T1 for Apex by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Will of the True Dragon: ATK and DEF increase by (10,15,20,25)%, characteristics double in battle with the Dragon enemy class type. After an action, he can choose one of the “Will”. A new Will can only be chosen after 2 turns. Solitary Journey: Attacks are ignored Guard effect. Resistance: Skill damage increased by 25%. Sustenance: Skill CD reduced by 1 turn. After receiving all three "Wills", the damage dealt increases by (10,15,20,25)% and after the attack you can act again. (The above effects cannot be immune and cannot be dispelled,...
Will of the True Dragon
ATK and DEF increase by (10,15,20,25)%, characteristics double in battle with the Dragon enemy class type. After an action, he can choose one of the “Will”. A new Will can only be chosen after 2 turns. Solitary Journey: Attacks are ignored Guard effect. Resistance: Skill damage increased by 25%. Sustenance: Skill CD reduced by 1 turn. After receiving all three "Wills", the damage dealt increases by (10,15,20,25)% and after the attack you can act again. (The above effects cannot be immune and cannot be dispelled,...