Ryo Langrisser Mobile rating

PvE: C tier ยท Apex: E tier

Role
Control / debuff support
Release date
Jul 29, 2021
Form
Current base-form kit from the upstream roster data.
Rating source
CN wiki/LittleBaike via Langrisser Fandom
Fandom page
Ryo Sanada

Why this tier

Ryo is placed in C / T3 for PvE by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Flame of Kindness: ATK and DEF increase by (10,15,20,25)%. When a battle is initiated and a unit receives fatal damage, it does not die, but restores its HP before this battle. (Can be activated up to 1 time per battle). Before initiating a fight or after performing an action, if in the [Danger Zone], receives "Weapon of Fire": damage increases by (5,8,11,15)%. Physical damage taken is reduced by (10,15,20,30)%. Mobility +1. Immune to all debuffs. Lasts 3 turns. Impossible to remove. Ignores immunity. [Activate CD] Wait (6,6,6,5)...

Ryo is placed in E / T5 for Apex by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Flame of Kindness: ATK and DEF increase by (10,15,20,25)%. When a battle is initiated and a unit receives fatal damage, it does not die, but restores its HP before this battle. (Can be activated up to 1 time per battle). Before initiating a fight or after performing an action, if in the [Danger Zone], receives "Weapon of Fire": damage increases by (5,8,11,15)%. Physical damage taken is reduced by (10,15,20,30)%. Mobility +1. Immune to all debuffs. Lasts 3 turns. Impossible to remove. Ignores immunity. [Activate CD] Wait (6,6,6,5)...

Flame of Kindness

ATK and DEF increase by (10,15,20,25)%. When a battle is initiated and a unit receives fatal damage, it does not die, but restores its HP before this battle. (Can be activated up to 1 time per battle). Before initiating a fight or after performing an action, if in the [Danger Zone], receives "Weapon of Fire": damage increases by (5,8,11,15)%. Physical damage taken is reduced by (10,15,20,30)%. Mobility +1. Immune to all debuffs. Lasts 3 turns. Impossible to remove. Ignores immunity. [Activate CD] Wait (6,6,6,5)...