Shilinka Langrisser Mobile rating

PvE: E tier ยท Apex: D tier

Role
Flexible combat unit
Release date
Jul 2, 2020
Form
Current base-form kit from the upstream roster data.
Rating source
CN wiki/LittleBaike via Langrisser Fandom
Fandom page
Shilinka

Why this tier

Shilinka is placed in E / T5 for PvE by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Eternal loneliness: If after performing an action there are no allied units within a radius of 2 cells, damage is increased by (10,13,16,20)%, and damage received is reduced by (10,13,16,20)% for 1 turn. If you are not in the [Slumber] state, then lethal damage does not lead to death, but restores up to 90% of HP and activates [Slumber]: Cannot perform an action. When this effect ends, restore (20,30,40,50)% HP. Lasts (3,2,2,1) turns. (The effect cannot be removed. Ignores immunity. Activates only 1 time per battle)

Shilinka is placed in D / T4 for Apex by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Eternal loneliness: If after performing an action there are no allied units within a radius of 2 cells, damage is increased by (10,13,16,20)%, and damage received is reduced by (10,13,16,20)% for 1 turn. If you are not in the [Slumber] state, then lethal damage does not lead to death, but restores up to 90% of HP and activates [Slumber]: Cannot perform an action. When this effect ends, restore (20,30,40,50)% HP. Lasts (3,2,2,1) turns. (The effect cannot be removed. Ignores immunity. Activates only 1 time per battle)

Eternal loneliness

If after performing an action there are no allied units within a radius of 2 cells, damage is increased by (10,13,16,20)%, and damage received is reduced by (10,13,16,20)% for 1 turn. If you are not in the [Slumber] state, then lethal damage does not lead to death, but restores up to 90% of HP and activates [Slumber]: Cannot perform an action. When this effect ends, restore (20,30,40,50)% HP. Lasts (3,2,2,1) turns. (The effect cannot be removed. Ignores immunity. Activates only 1 time per battle)