Tiaris Langrisser Mobile rating

PvE: A tier ยท Apex: A tier

Role
Healer / support
Release date
Jan 22, 2019
Form
SP-aware view using Eternal Ode instead of the pre-SP kit.
Rating source
CN wiki/LittleBaike via Langrisser Fandom
Fandom page
Tiaris

Why this tier

Tiaris is placed in A / T1 for PvE by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its SP form, using Eternal Ode rather than the pre-SP kit. Key kit detail: Eternal Ode: After the end of action, grants other allies within 3 tiles (except for yourself) [Healing]: After receiving damage, (50, 60, 80, 100)% chance to restore HP by 2.5x Tiaris's INT. When using the skill on an ally, gives him [Healing Shield]: Can block damage equal to 3x from the caster's INT. (This effect cannot be removed.) Also, after using any skill on allies, the cooldown of the Tiaris skill with the longest current cooldown is reduced by 1 for each ally hit by the skill (maximum of 3).

Tiaris is placed in A / T1 for Apex by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its SP form, using Eternal Ode rather than the pre-SP kit. Key kit detail: Eternal Ode: After the end of action, grants other allies within 3 tiles (except for yourself) [Healing]: After receiving damage, (50, 60, 80, 100)% chance to restore HP by 2.5x Tiaris's INT. When using the skill on an ally, gives him [Healing Shield]: Can block damage equal to 3x from the caster's INT. (This effect cannot be removed.) Also, after using any skill on allies, the cooldown of the Tiaris skill with the longest current cooldown is reduced by 1 for each ally hit by the skill (maximum of 3).

Eternal Ode

After the end of action, grants other allies within 3 tiles (except for yourself) [Healing]: After receiving damage, (50, 60, 80, 100)% chance to restore HP by 2.5x Tiaris's INT. When using the skill on an ally, gives him [Healing Shield]: Can block damage equal to 3x from the caster's INT. (This effect cannot be removed.) Also, after using any skill on allies, the cooldown of the Tiaris skill with the longest current cooldown is reduced by 1 for each ally hit by the skill (maximum of 3).